Ionic Drive

Wishlist on Steam

Description

Plan your flight path, execute a perfect flip-and-burn manoeuvre and pray that your hull survives any impact in this space flight simulation/racing game. Can you avoid collision and finish your flight?

About

Ionic Drive asks you to take the pilot's seat in a spaceship pushing over 2Gs of acceleration, threading the needle through an asteroid belt that is dramatically colliding1 with a planetary ice ring, and be precise enough to flip-and-burn to decelerate and dock at the station on the other side - burning retrograde on the final stretch. It's easy to hit a number of asteroids and ice chunks and destroy your hull, it's easy to burn 1 degree off centre and miss the gate, and it's likely you will fail to slow yourself down enough for it to count as a win - but if you do the satisfaction is immense.

This game is unapologetically minimal in its design. I am adding additional features and improvements, but right now there is no shareable roadmap. The initial release is a near-complete experience. If you don't like it now, I won't likely change your opinion later.

Ionic Drive is, to me, about having a game built on top of my custom game engine (PlayPhys), which ships and forces me to develop useful tooling. PlayPhys is bare bones, serving the purpose today of shipping Ionic Drive, and now with a solid base I plan on continuing with post-release support at a slow drip.

Features

But the engine itself, and this initial product, are something special. Although the min spec is quite high for a game like this, it's because the game:

If you buy this, I thank you, but I don't expect that many will. Expect to see improvements over time, especially to the physics (collision) systems, and the small issue of there being no audio (yet).

  1. Dramatically colliding is WIP and improving every week. Because of how vast space is, collisions themselves are annoyingly rare, even with how densely I've packed it. ↩

Screenshots

Download all as .zip - each image links to its full-size PNG.

Key art

Download all as .zip - each image links to its full-size PNG.

About Vikram Codes

Vikram Codes is Vikram Saran, a solo developer. Ionic Drive runs on PlayPhys, Vikram's own game engine.

Credits

Vikram Saran - solo developer

Contact

For press enquiries, email ionicdrive@vikram.codes.